Plop a sub station down and fill it with solar pannels.
Factorio perfect solar layout.
Such as the wiki reddit and factorio discord from which this is all based on.
This is only a sliver of the info available.
I leave a space to walk between.
This is a compendium of the most common factorio facts as of v1 0 release.
During daylight hours every panel provides the maximum power level 60kw.
And slightly over the ratio instead of under is the way to go.
Just add as needed for each.
This so sums up factorio perfectionism and practicalism.
Factorio is a game in which you build and maintain factories.
Solar panels and accumulators optimal ratio.
Solar panels are an unlimited source of free energy that produce no pollution.
Have a browse through the images for design ideas or download the designs from the blueprint book section at the end.
The optimal ratio is 0 84 21 25 accumulators per solar panel and 23 8 solar panels per megawatt required by your factory this ratio accounts for solar panels needed to charge the accumulators this means that you need 1 428 mw of production of solar panels and 100mj of storage to provide 1 mw of power over one day night cycle.
Generated power will increase decrease linearly during dusk and dawn and no power is produced at night.
So i felt like designing a solar layout because i d seen some talk about it recently.
More accumulators than needed helps safeguard from unexpected night spikes more solar than can be accumulated gets all wasted.
Now that factorio 1 0 has released i felt it s time to get back in the game to fix the old designs and maybe make something new.
This means one solar panel produces an average of 42 kw over one day and night cycle.
Furnace starting setup a simple compact smelting block suitable for the beginning of the game.
I took to my sandbox editor and threw together a basic design checked it for ratios and found it a perfect 84 accumulators and 100 solar panels.